NukeSilo
Whether the structure can serve as the launch site of a MultiMissile or ChemMissile superweapon.
Specification
- Applies to
- BuildingType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
A missile weapon looking for somewhere to fire from scans the declared BuildingTypes for the first one carrying this flag that also names the weapon in SuperWeapon= or SuperWeapon2=, then looks for one of the firing house’s structures of that type. The flag also selects the launch sequence the structure plays: the door opens, holds while the missile leaves, and closes again.
[NAMISL] ; Missile SiloSuperWeapon=MultiSpecialSuperWeapon2=ChemicalSpecialNukeSilo=yes