ProduceCashBudget
The total one structure produces, counted without regard to sign, before it stops.
- Applies to
- BuildingType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- integer
- When omitted
0
[MYDERRICK] ; example BuildingType registered in [BuildingTypes]ProduceCashAmount=100ProduceCashDelay=750ProduceCashBudget=1000 ; ten payments, then the structure stops producingEach payment of ProduceCashAmount is subtracted from this allowance, and the structure stops producing once the allowance is used up. A negative amount is subtracted by its size, so a charge uses up the budget the same way a payment does.
A budget that is not a whole multiple of the amount ends with a smaller final payment. A budget of 1000 with an amount of 300 pays 300, 300, 300 and then 100.
Zero or a negative value sets no limit.
A structure that has used up its budget keeps standing but produces nothing further, unless ProduceCashResetOnCapture=yes gives it a fresh allowance when it is captured.
The bonus ProduceCashStartup pays does not count against the budget and is not limited by it.
History
- Added0.2.0In development