SpecialAnimThree
The animation the structure runs in its third special slot.
- Applies to
- BuildingType
- File
art.ini- Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted- Value
- string
- When omitted
(empty)
The value names an animation registered in [Animations], which a UnitRepair=yes service depot runs in its third special slot when a repair visit ends. A service depot gives the whole sequence and the ways a visit can end.
Nothing in the repair cycle stops the third slot once it starts. A later visit starts its first-slot animation while the third is still running. A looping animation here therefore runs until the structure begins to be sold or is taken off the map.
Storing Tiberium in a SiloDamage=yes structure and raising a FirestormWall=yes section never start the third slot. On any structure, including those, SpecialAnimThreePoweredLight=yes can start it. Building animations covers what the slot’s companion settings do.