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SpecialAnimThree

The animation the structure runs in its third special slot.

Specification
Applies to
BuildingType
File
art.ini
Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted
Value
string
When omitted
(empty)

The value names an animation registered in [Animations], which a UnitRepair=yes service depot runs in its third special slot when a repair visit ends. A service depot gives the whole sequence and the ways a visit can end.

Nothing in the repair cycle stops the third slot once it starts. A later visit starts its first-slot animation while the third is still running. A looping animation here therefore runs until the structure begins to be sold or is taken off the map.

Storing Tiberium in a SiloDamage=yes structure and raising a FirestormWall=yes section never start the third slot. On any structure, including those, SpecialAnimThreePoweredLight=yes can start it. Building animations covers what the slot’s companion settings do.